Every now and then, a game comes along that almost has the entire gaming community rooting for it, and then it just doesn’t quite hit the mark – which is exactly what Cyberpunk 2077 has felt like, so far. Despite its botched launch, CD Projekt Red are determined to get the game up to a level of quality that is satisfactory to both the player as well as the studio – which means months upon months of more development.
The studio has been hard at work, pumping out updates for Cyberpunk 2077 for all platforms, including last-gen consoles and Stadia. The biggest blow dealt to Cyberpunk 2077 did not come from the critics or from the gamers, but from Sony, who cited various quality control reasons and pulled it from the PlayStation Store.
Now that the game is back up, it seems like it has hit the ground back running and is now the most purchased game for the PS4 in June.
Cyberpunk 2077 – Is the game worth playing now on the PS4?
PlayStation recently just released their highest-selling games for the month of June for both the PS5 and the PS4. The latter was dominated by CDPR’s open-world RPG, which is quite curious,to say the least. Since Cyberpunk 2077 came back on the PlayStation Store towards the latter end of the month, which is pretty monumental given that the game almost had only a small fraction of the month to rack up its sales.
When the game was put back up, Sony put the word out that the game isn’t quite yet ready for last-gen consoles (PS4) and to only try and play it on the PS5 or the PS4 Pro. Despite this, there seems to be an overwhelming demand for Cyberpunk 2077 on last-gen consoles, and one can only hope a majority of them are being played on a PS4 Pro.
So how does it run right now on a base PS4? Compared to how it was at launch – the game is far better on a base PS4 – crashes are not as frequent and reflections do look a tad bit better. Yet, it wouldn’t be right to recommend playing the game on a base PlayStation 4, mainly because the game is still quite “janky”.
How does the game run after Patch 1.23?
We’re up to a couple of new patches for the game now, with 1.2 being a seriously beefy boy – with tons of bug fixes and major quest-related fixes as well. It certainly was the biggest update to the game since launch, and in the eyes of many gamers, it proved to be a gigantic step in the right direction.
Yet CDPR’s woes were far from over as the game still wasn’t up on the PlayStation Store – and it took Patch 1.23 to bring the game back to the digital storefront. 1.23 wasn’t nearly as big as 1.2 but made quite a few important fixes to Cyberpunk 2077 and the game was brought back into the fold shortly after.
Yet, even after 1.23, Cyberpunk 2077 runs at a level that is still below optimal. Crashes aren’t frequent, but players wouldn’t be surprised to see texture pop-ins, SUVs inexplicably suspended in air (the ones that aren’t meant to be flying), weird ragdoll, and a lot more. The general muddiness from the visuals seems to still persist, and if that was a major concern for players at launch – it isn’t that much better now, so they best wait a little while longer for another visual update.
Safe to say, the game is far better now than it was at launch – but given how low the bar was at launch, it is quite the victory it seems. Although it is pretty impressive to see the studio staying resilient after months of adversities and staying determined to bring Cyberpunk 2077 up to a level that satisfies the players.
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