FIFA 22 Title Update 1 Patch Notes: Goalkeeper Effectiveness Fix, UI Changes, and Improved Referee Logic

The latest update nerfs the superpowered keeper.

FIFA 22 Title Update 1

FIFA 22 came out only last week, and players at this point, know exactly what to expect from EA’s annual sports sim franchise. A couple of significant changes from the past title were quite noticeable in FIFA 22, especially with the way EA had completely overhauled the Goalkeeper AI, to the point where the keeper is scarily effective in the game.

Players took notice of the exceedingly effective keeper and has sort of nerfed them in the game’s first big title update, aptly titled “Title Update #1”. Essentially, the key highlight of the title update is the reduced effectiveness of the keeper when it comes to certain shots such as top corner shots taken from inside the penalty box, as well as high finesse shots.

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FIFA 22 Title Update #1 Patch Notes

Gameplay Changes in FIFA 22 TU #1

    • Reduced the effectiveness of goalkeepers when diving for top corner shots taken from inside of the penalty box.
      • This change specifically applies to shots taken within 37 feet/11.27 meters of the goalkeeper.
    • Improved the frequency of player controlled sliding blocks making contact with a traveling ball.

via GIPHY

  • Updated the defensive logic for players near the halfway line when defending a counter attack that originated from a corner situation.
    • Defenders near the halfway line will now attempt to more closely mark the counter attacking players.
  • Added goalkeeper animations that could occur when a keeper is attempting to save a high finesse shot.
    • This change is intended to provide more authentic looking goalkeeper reactions and very slightly increases the effectiveness of goalkeepers saving this type of shot.
  • Updated the defensive logic for players near the halfway line when defending a counter attack that originated from a corner situation.
    • Defenders near the halfway line will now attempt to more closely mark the counter attacking.
  • [PS5 Only] Added a new Controller Setting to set desired Adaptive Trigger Resistance.
  • Improved referee logic to call more fouls caused by high velocity tackles.
  • Improved referee logic to call for fewer penalty kicks caused by reasonably timed slide tackles.
  • Improved referee logic to call more fouls in situations where a player purposefully collides with a goalkeeper that is holding the ball.
  • Improved referee logic to call for fewer fouls due to soft physical contact.
  • Improved throw in accuracy and target selection.

For complete patch notes, head on over to the offical FIFA 22 forum, linked here.

FIFA 22 FUT

Apart from the big gameplay changes, there are also subtle fixes such as fixes to inconsistent UI in FUT such as updated Division Rivals Progress tile UI to improve readability and clarity. Along with these, there are the usual bug fixes that help improve the game experience such as a fix for Fake Shots often resulting in Passes.

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I possess the dexterity of a toddler when it comes to fighting games, but the confidence of a hundred Jay-Z's. Absolutely love narrative-driven games - with a particular obsession with indie side scrollers and retrowave scores. Currently playing: Disco Elysium for probably 5th time in the last 6 months.